![]() The simulator is already in a fully playable state where you can complete missions and enjoy the simulator, and the view of Earth from orbit, and land on the Moon. “Reentry - An Orbital Simulator has been in development for 7 years (2015). What is the current state of the Early Access version? ![]() System failures and emergency procedures” Most important onboard systems in all spacecrafts implemented in one way or another This will allow you to create your own flight plans, and execute them. The basics of a multiplayer mission control module for Project Mercury and Project Apollo so you and your friends can fly a mission, where one controls the spacecraft and the other plays mission control. Custom missions and Steam Workshop support Campaigns where you start with the basic suborbital flight (Mercury) and end up having landed on the Moon (Apollo) Able to land on the Moon in the Lunar Module, and perform lunar EVA's Support for the Command Module and the Lunar Module of Project Apollo with their core systems needed to land on the Moon in the game. “In the full version of the simulator I wish to have the following improvements and features ready: How is the full version planned to differ from the Early Access version? The game might be expanded further with VR, multiplayer and other space programs like the Space Shuttle or the Russian programs as an expansion/DLC to the simulator.” I hope to have all the current spacecrafts (Project Mercury, Project Gemini and Project Apollo with the Lunar Module) as a stable release candidate during 2022 with the most needed systems in-place, where gamification vs. ![]() “Given the complexity of building a realistic space simulator, it is hard to give an accurate estimate. ![]() After the 1.0 release, the development will continue to add new systems to existing space crafts, improve existing systems, and add new game modes.”Īpproximately how long will this game be in Early Access? I'm constantly working on new features, as well as adding more and more details and improvements so you can get a simulator that is as close to the reality as possible. In such a complex simulator as this I believe in a development process where the community is involved early, and through Early Access I hope to both get feedback on what's already in the box, as well as suggestions on improvements, details and feature requests. The goal of the simulator is to create a game that meets the balance between realism and gamification. The project is in active development and currently has the spacecrafts from Project Mercury, Project Gemini and Project Apollo. “Reentry - An Orbital Simulator is a physics-based space flight simulator where you will learn how to operate and fly spacecrafts used in real life. ![]()
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